Keywords: whack a mole, whack a kenny, arithmetic, equation, answer, question, calculate
In this game you there will be a equation and you will need to calculate the answer to the equation and then whack the object with the answer on it. Note that if you take too long to calcualte, then the object with the answer may return to the hole and you will need to spend time to wait for the object to appear again. The faster you whack the correct object, the higher your score. If you whack the wrong object, scores will be deducted. After you have finished one question, another question will appear and the questions will be harder and harder. There are 10 questions in this game, finish as fast and as accurate as possible to score high marks.
In diesem Spiel sehen Sie eine Gleichung. Sie müssen nun die Gleichung ausrechnen und dann auf das Schild mit der richtigen Lösung klicken. Wenn Sie zu lange zum Rechnen brauchen, ist das Schild mit der richtigen Lösung vielleicht schon wieder im Loch verschwunden und Sie müssen warten, bis das Schild wieder auftaucht. Je schneller Sie das richtige Schild anklicken, umso höher fällt Ihre Punktzahl aus. Wenn Sie das falsche Schild anklicken, werden Ihnen Punkte abgezogen. Wenn Sie eine Aufgabe gelöst haben, erscheint eine andere Gleichung und die Rechenaufgaben werden zunehmend schwieriger. Das Spiel umfasst zehn Aufgaben; lösen Sie so schnell und richtig wie möglich, um eine hohe Punktzahl zu erzielen.
Keywords: le jeu de la taupe, frappez un kenny, l’arithmétique, l’équation, la réponse, la question, calculer
Dans ce jeu vous verrez une équation et vous aurez besoin de calculer la réponse à l’équation et frapper alors l’objet avec la solution. Soyez conscient que si vous preniez trop longtemps à calculer, alors l’objet avec la réponse pourrait retourner au trou et vous aurez besoin de passer du temps à attendre pour que l’objet réapparaisse. Plus rapidement vous frappez le bon objet, plus haut sera votre score. Si vous frappez le mauvais objet, les scores seront déduits. Après que vous avez fini une question, une autre question apparaîtra et les questions seront de plus en plus difficiles. Il y a 10 questions dans ce jeu, finissez aussi rapidement et précisément que possible pour marquer une note élevée.
في هذه اللعبة ستكون هناك عملية حسابية وعليك حساب إجابة العملية الحسابية ثم ضرب الهدف الذي يحمل الإجابة. لاحظ أنه إذا استغرقت وقتاً طويلاً في الحساب، ربما يرجع الهدف الذي يحمل الإجابة إلى الحفرة وعليك قضاء مزيد من الوقت في انتظار ظهور الهدف مرة أخرى. كلما أسرعت في ضرب الهدف الصحيح، كلما زادت نقاطك. إذا ضربت الهدف الخاطئ، سيتم خصم نقاط. بعد أن تنتهي من سؤال، سوف يظهر سؤال آخر وسوف تصبح الأسئلة أكثر وأكثر صعوبة. هناك ١٠ أسئلة في هذه اللعبة، أتمم اللعبة بأكبر سرعة ودقة ممكنة للحصول على نقاط عالية. في هذه اللعبة ستكون هناك عملية حسابية وعليك حساب إجابة العملية الحسابية ثم ضرب الهدف الذي يحمل الإجابة. لاحظ أنه إذا استغرقت وقتاً طويلاً في الحساب، ربما يرجع الهدف الذي يحمل الإجابة إلى الحفرة وعليك قضاء مزيد من الوقت في انتظار ظهور الهدف مرة أخرى. كلما أسرعت في ضرب الهدف الصحيح، كلما زادت نقاطك. إذا ضربت الهدف الخاطئ، سيتم خصم نقاط. بعد أن تنتهي من سؤال، سوف يظهر سؤال آخر وسوف تصبح الأسئلة أكثر وأكثر صعوبة. هناك ١٠ أسئلة في هذه اللعبة، أتمم اللعبة بأكبر سرعة ودقة ممكنة للحصول على نقاط عالية.
Keywords: एक छेद पर प्रहार, एक केनी पर प्रहार, अंकगणित, समीकरण, उत्तर, प्रश्न, गणना
इस गेम में एक समीरण होगा और आपको समीकरण का जितना जल्द संभव हो उत्तर की गणना करने की आवश्यकता होगी और इसके बाद उत्तर के साथ इस पर वस्तु का प्रहार करें। ध्यान रखें कि अगर आप गणना करें में बहुत अधिक समय लेंगे, तो उत्तर के साथ वस्तु छेद में वापस लौट सकती है और आपको वस्तु के दोबारा दिखने के लिए प्रतीक्षा करने में समय बिताने की आवश्यकता होगी। आप जितना तेजी से सही वस्तु पर प्रहार करेंगे, आपका स्कोर उतना अधिक होगा। अगर आप गलत वस्तु पर प्रहार करते हैं, तो स्कोर काट लिया जाएगा। आपके एक प्रश्न समाप्त करने के बाद, अन्य प्रश्न दिखाई देगा और प्रश्न कठिन और कठिन होते जाएंगे। इस गेम में 10 प्रश्न हैं, अधिक अंक स्कोर करने के लिए जितना तेजी और सटीकता से संभव हो सके समाप्त करें।
이 게임은 방정식이 나오며, 여러분은 방정식을 계산하여 정답이 적힌 물체를 눌러서 맞춰야 합니다. 계산이 너무 느리면, 정답이 적힌 물체가 구멍으로 들어가 그 물체가 다시 나올 때까지 기다려야 합니다. 정답을 빨리 맞출수록 점수가 높아집니다. 잘못된 답을 골랐을 경우, 점수가 차감됩니다. 한 질문이 끝나면, 다음 질문이 나오며 문제는 점점 더 어려워집니다. 총 10문제가 나오는 게임으로 최대한 빨리 정답을 맞춰 점수를 많이 획득하세요. 이 게임은 방정식이 나오며, 여러분은 방정식을 계산하여 정답이 적힌 물체를 눌러서 맞춰야 합니다. 계산이 너무 느리면, 정답이 적힌 물체가 구멍으로 들어가 그 물체가 다시 나올 때까지 기다려야 합니다. 정답을 빨리 맞출수록 점수가 높아집니다. 잘못된 답을 골랐을 경우, 점수가 차감됩니다. 한 질문이 끝나면, 다음 질문이 나오며 문제는 점점 더 어려워집니다. 총 10문제가 나오는 게임으로 최대한 빨리 정답을 맞춰 점수를 많이 획득하세요. 이 게임은 방정식이 나오며, 여러분은 방정식을 계산하여 정답이 적힌 물체를 눌러서 맞춰야 합니다. 계산이 너무 느리면, 정답이 적힌 물체가 구멍으로 들어가 그 물체가 다시 나올 때까지 기다려야 합니다. 정답을 빨리 맞출수록 점수가 높아집니다. 잘못된 답을 골랐을 경우, 점수가 차감됩니다. 한 질문이 끝나면, 다음 질문이 나오며 문제는 점점 더 어려워집니다. 총 10문제가 나오는 게임으로 최대한 빨리 정답을 맞춰 점수를 많이 획득하세요. 이 게임은 방정식이 나오며, 여러분은 방정식을 계산하여 정답이 적힌 물체를 눌러서 맞춰야 합니다. 계산이 너무 느리면, 정답이 적힌 물체가 구멍으로 들어가 그 물체가 다시 나올 때까지 기다려야 합니다. 정답을 빨리 맞출수록 점수가 높아집니다. 잘못된 답을 골랐을 경우, 점수가 차감됩니다. 한 질문이 끝나면, 다음 질문이 나오며 문제는 점점 더 어려워집니다. 총 10문제가 나오는 게임으로 최대한 빨리 정답을 맞춰 점수를 많이 획득하세요.
Keywords: Pancada na toupeira, pancada na resposta, aritmética, equação, resposta, pergunta, calcular
Neste jogo, haverá uma equação. Tens de calcular a resposta à equação e bater no objecto com a resposta correcta. Tem em conta que, se demorares muito tempo a calcular, o objecto com a resposta pode voltar para dentro do buraco e terás de esperar algum tempo até que o objecto volte a aparecer. Quanto mais depressa bateres no objecto, mais pontos ganhas. Se bateres no objecto errado, perdes pontos. Depois de responderes a uma pergunta, aparece outra pergunta. As perguntas vão ficando cada vez mais difíceis. Há 10 perguntas neste jogo. Termina o mais depressa e certeiro possível para teres uma pontuação elevada.
Keywords: попади по кроту, попади по предмету, арифметика, равенство, ответ, вопрос, считать
В этой игре вам будут даны равенства, которые необходимо решить, а затем попасть по предметам с ответами на эти равенства. Помните, что если вы будете решать равенство слишком долго, предмет с ответом может вернуться в отверстие и необходимо будет потратить время, чтобы дождаться его появления снова. Чем быстрее вы будете попадать по правильным ответам, тем выше будет счет. Если вы попали по неверному ответу, очки будут вычитаться. После решения одного равенства появится следующая задача и они будут становиться все сложнее. В игре всего 10 задач, решите их как можно быстрее, чтобы набрать высокий счет.
Keywords: golpea el topo, golpea el kenny, aritmética, operación, respuesta, pregunta, calcular
En este juego se mostrará una operación de la que deberás calcular la repuesta para golpear la pancarta que la muestra. Observa que si te lleva demasiado tiempo calcularla, la pancarta puede meterse de nuevo en el agujero y te llevará más tiempo esperar a que aparezca de nuevo. Mientras más rápido golpees la pancarta correcta, más alta será tu puntuación. Si golpeas la pancarta equivocada, la puntuación será deducida. La pantalla mostrará operaciones cada vez más complicadas cuando según vayas respondiendo a ellas. Hay 10 preguntas en este juego. Respóndelas con rapidez y precisión para conseguir una puntuación más alta.
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WHACK AN ANSWER - PRODUCT LICENSE INFORMATION
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